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May 20 2012

onionless
onionless
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5213_b680
Reposted fromBloodyYuki BloodyYuki viachamps champs
onionless

For an example of what the high definition generation has done for the genre, one need look no further than Final Fantasy XIII. The game took over half a decade to make, and whether you like it or not, there's no denying that it still lacks the scale of past Final Fantasy games. I got a lot more out of the comparatively ugly Final Fantasy VII than I'll ever get from XIII. A greater sense of freedom, a longer time spent playing, and a far deeper sense that I was part of a large, fully realized world. 

By its own admission, Square Enix has struggled to get everything it wants in a Final Fantasy while also providing the kind of visuals we expect this generation. No less than an entire game's worth of content was cut from Final Fantasy XIII, because the size had to be kept down. Square has also said in the past that HD technology is too demanding to make the kind of big JRPGs we used to enjoy, and this demand is also the reason why we haven't had any confirmation of an HD remake for Final Fantasy VII

Final Fantasy VII took up to four years to produce, but Yoshinori Kitase suggested that it would take over a decade to get VII looking as good as XIII. It makes sense -- VII is simply a far bigger game, far more ambitious than XIII in every way (outside of graphics). There's a reason why so many good JRPGs have found homes on portable systems like the DS and PSP, rather than home consoles. You can actually make traditional experiences there, without the crippling graphical expectations holding them back. 

This is why I am saddened when I see someone complain about Xenoblade Chronicles being on the Wii. I feel that if we'd had it on any other system, it wouldn't be Xenoblade Chronicles anymore. Yes, the graphics are muddy and jaggy (I started playing it without glasses to make it look smoother!) but I don't think I'd have had it any other way. To get those sprawling open fields full of monsters, to get that wonderful level of variety and intricate world design. To get that huge experience and the sense of a world that truly was alive, I think Xenoblade needed to be on a system where there was no pressure to produce visuals on par with Crysis or Final Fantasy XIII. You can keep your prettier graphics -- I want a better game! 

The Wii was a great place for mid-sized developers, and while the system never quite realized its potential as an oasis of creativity, I nonetheless appreciate the titles we've seen on it. I think games like Xenoblade Chronicles and The Last Story have only been possible because the Wii "holds them back" in the visual department. The precious visual department holds games back in every other way. As much criticism as the Wii has had (and I've shared mine over the years), I will be grateful for it standing as the last bastion of the term, "gameplay over graphics." 

The Wii lacking HD output has, in my opinion, been a good thing in the long run. Without that expectation for high definition visuals, it's allowed developers without Square-levels of money to focus on creating good games first, and worrying about the juicy eye candy later. It's the kind of focus that few games on the Xbox 360 and PS3 could dream of getting away with. Yes, when you upscale a Wii game to HD it tends to look much better, but the fact that the upscaled version isn't the expected version eliminates the consumer's demand for ridiculously pretty games and allows the developer to focus on what really matters. When we play a PS3 game, we expect it to look very good, unless it's a budget game (which carries its own stigma). When we play a Wii game, we're expecting something far less flashy. I can't imagine the relief such reduced expectations must be for some studios. 

I am a little worried about the Wii going away, replaced as it inevitably shall be by the high definition Wii U. I'm worried that the makers of Japanese RPGs with modest budgets will no longer have anywhere to go if they want to make an ambitious game on a home console without getting snubbed. The handheld market will truly become their only sanctuary. At least until game development gets significantly cheaper, and I don't see that happening anytime soon. Not with modern technology consistently pushing the goal posts back. 

Why Xenoblade Chronicles HAD to look like shit -Destructoid
Reposted fromAluslaw Aluslaw
vermillionlove
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RON SWANSON <3
Reposted fromwieczyslaw wieczyslaw viaflanel flanel
onionless
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Reposted frommorningelegance morningelegance viaAluslaw Aluslaw
doublegj
There Will Be Blood
Reposted fromjajeczko jajeczko viaytron ytron
doublegj
doublegj
epic leap
Reposted fromgrrltechie grrltechie viaytron ytron
doublegj
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Reposted fromoreno oreno viaytron ytron
onionless
I'm not angry, I'm just disappointed
— Arctic Monkeys - Who the Fuck Are Arctic Monkeys?
Reposted fromabomination abomination viamama-madzi mama-madzi
doublegj
doublegj
3973_3664
Reposted fromsweetsandslimness sweetsandslimness viakelen kelen
doublegj
pizza AND drugs!!!
doublegj
Pokemagic again!
Reposted fromlordofdragonss lordofdragonss viakelen kelen
doublegj
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swimming
Reposted fromMoralio Moralio viaeanna eanna
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Reposted fromDeeKaze DeeKaze viakelen kelen
doublegj
did that, didn't work well
helping people is great but you ought to get yourself straightened up first before you even attempt aiding others
otherwise both sides are fucked
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